‘Skywalker Saga’ Revamps ‘Lego Star Wars’… Mainly

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The “Star Wars” saga is no stranger to second drafts. George Lucas re-edited the original trilogy, adding new scenes and perhaps an excessive amount of special effects. Given this history, it’s no surprise that Traveller’s Tales gave the “Lego Star Wars” franchise a second go.

Games have put the studio on the map and with “Lego Star Wars: The Skywalker Saga”, the developers hope to impress fans once again. The project is a total reboot of the series, and as I mentioned before, it’s not your dad’s video game. The modern visuals and gameplay are light years away from the original “Lego Star Wars: The Video Game” released in 2005.

Players will visit places such as Bespin, the city of clouds, in “Lego Star Wars: The Skywalker Saga”. (Warner Bros. Interactive Entertainment)

NINE FILMS COVERED IN ONE GAME
Comparing the two, the differences are obvious between the old simplistic workmanship and the glossy paintwork of the new. “The Skywalker Saga” goes through all three trilogies and players can tackle them in any order, but they must start with the first movies and unlock the later ones. Choosing a movie locks players into that adventure although they can replay previous episodes they have completed. The format itself is constraining especially for those who want to explore “a galaxy far, far away” at the start.

Those who tune in and skim through each film will find a clever reimagining of the series. Traveller’s Tales has updated combat, which emphasizes more combos allowing players to juggle enemies or attack from different angles. When it comes to ranged combat, players will experience a cover-based system comparable to “Gears of War”. Characters can hide behind walls and corners and take aim to defeat hordes of Droids or Stormtroopers.

The only upgrade that really shines is space combat, which lets players pilot spaceships in a 3D environment. It’s simple and easy to pick up, but it works incredibly well without being heavy. Arcade ship manipulation makes dogfighting fun even if chaotic.

These gameplay changes are welcome, but like many games, they don’t feel as polished as they should. Melee combat is softer than precise while ranged combat is slightly better. It will be fine for kids, but players looking for crisp, responsive battles will be disappointed.

Lego Star Wars Skywalker Saga Jedi Mindtrick
Players can use Obiwan Kenobi’s Jedi Mindtrick to take control of stormtroopers in ‘Lego Star Wars: The Skywalker Saga’. (Warner Bros. Interactive Entertainment)

NINE CLASSES AND SOME RPG ELEMENTS
The other change is how “The Skywalker Saga” divides the massive cast into nine classes that have their own traits and progression systems. Jedi wield lightsabers and have Force powers, but they don’t have grappling hooks to reach high areas like heroes do. Bounty Hunters rely on ranged attacks and have the ability to destroy gold items while Protocol Droids are important for uncovering side quests as they understand the many languages ​​of NPCs that roam the world. They can also access isolated areas.

Aside from these basic components, the big change in “The Skywalker Saga” is the level design. The campaign is more open as players have the freedom to roam the hub worlds until they reach a point for the story mission. These maps spanning areas such as Mos Eisley or Coruscant are huge and filled with Kyber Bricks which are essential for character progression in the game.

Throughout the nine films, players will collect these special bricks, which are used to enhance the protagonists’ melee or ranged attacks. They can also be used to give heroes more health or enhance class-specific abilities. Either way, these Kyber Bricks are as valuable as gold and they’re what players will be looking for when they’re not going through the cinematic campaigns. The perks that can be purchased are worth it for the finalists.

In addition to giving players more things to do, these hub worlds, their background activities and characters, add more depth to the adventure. Players will go through side quests, where they’ll escort a droid named Gronky or they’ll help exhausted droids take oil on Tatooine. These stories aren’t exactly canon but they add texture to a huge world. It’s also worth noting that some of these diversions persist throughout the episodes, so if players missed a Kyber Brick quest in Coruscant, they can pick it up in another chapter.

Players can travel to more than a dozen planets that appear in the “Star Wars” movies, including Endor in “Lego Star Wars: The Skywalker Saga.” (Warner Bros. Games)

HUMOR FANS WILL ENJOY
With nine “Star War” films in the rearview mirror, “The Skywalker Saga” acts almost like a modern retrospective on the series. The initially rejected prequels have pushed fans, developing their own culture of memes which the game leverages as Obi-Wan never misses an opportunity to say “Hello there!” or take the heights.

This brings in the last big change between “The Skywalker Saga” and the original “Lego Star Wars” games, and that’s voice acting. Older games lacked this element and because of that, Traveller’s Tales had to get creative with how they conveyed important scenes. This led to several humorous moments that helped establish an identity for this franchise. It was less serious than previous “Star Wars” games, taking a more tongue-in-cheek approach.

It’s lost with a “Lego Star Wars” performed by the voice. The comedy is different and relies more on random slapstick and clever jokes that recognize a universe outside of “Star Wars.” A particularly good one was Qui-Gon Jinn mentioning that he had a particular set of skills, the character originally played by Liam Neeson referenced the Liam Neeson movie “Taken.” The game also highlights famous quotes that have emerged with a life of their own.

“The Skywalker Saga” shines here and there with clever writing, but the best part of the campaign is how it cuts through four decades of “Star Wars” content at a rapid pace, which can’t be said for all. movies. The Lego interpretation makes the story – even the dark parts – family-friendly while keeping the core of the saga, showing Anakin’s rise and fall, the Luke Skywalker-focused redemption arc and the finale fun but messy starring Rey. The last two films are also Lego-fied for the first time.

The game has tons of content that will keep “Star War” fans busy as they hunt for collectibles, but again, it’s not perfect. “The Skywalker Saga” still has bugs, frustrating quests, and an updated but imprecise combat system that keeps it from being great.


“Lego Star Wars: The Skywalker Saga”

3 out of 4 stars
Platform: Xbox Series X and Series S, Xbox One, PlayStation 6, PlayStation 4, Nintendo Switch, PC
Evaluation: All from 10 years old

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